Some interesting news for gaming fans who like real-time strategies.
Zenja Solaja, one of the many hard-working members of our fine community that you might already know of, is working on a
new 3D real-time strategy game that is inspired by
Civilization by Microprose/
Firaxis.
The tentative name for the project is "History of the World", and it is being developed for both the Haiku/Zeta and Windows platforms simultaneously. Zenja is striving to create a platform independant code layer so that porting to Linux, MacOS X, or other operating systems will be fairly trivial by comparison.
A brief snippet of some of the interesting features to come with this game:
* True 3D world (with full rotate, zoom and pan camera control).
* A strategy phase and an action phase (players issue orders during the strategy phase, and watch the action unfold afterwards. Players can watch multiple units converge to strike and overrun an enemy position).
* A players reign lasts for 40 years, with 12 months per year, with a total of 480 turns. The player can return a few hundred years later (game time) and start a new reign in a different epoch, as a blood descendant of the original player, called Player II. The game world is physically the same, but the nations are more advanced. If Player I left a strong legacy behind, he will start the game with a stronger nation (with possibly more land). Likewise, the player may encounter a backward and weak nation if their legacy was weak.
I definately look forward to seeing this when its near ready for release, and challenging anyone to a friendly game of domination. I -love- Risk, and games of this type, and encourage Zenja to keep up the hard work. If you feel the same as I do, go visit his blog and send him some vital feedback, and kind words of encouragement too.
Zenja Solaja is an engineer who hails originally from Belgrade, Yugoslavia, and now resides down under in Australia.