Following up on our previous report of
ever so slightly wrong OpenGL rendering under Haiku; John Drinkwater now has some screenshots showing working OpenGL, from
GLTeapot to
two screenshots of
Quake III Arena. These are hardware rendered, unlike the earlier shots of software rendering via MESA under Haiku. This is using Rudolfs
3D Driver and obviously a supported card is required.
I should, however, note that I was told off for my last report for misreading the FPS in GLTeapot, missing a decimal point. In his current screenshot, GLTeapot is rendering at 73.9 frames per second, not the impressive sounding 536 of my previous report. Oops.